Maximum HP - 20% Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped.
May 12, 2014 /enchant levels through commands? Yeah, limited to V. Enchantment levels through NBT tags? I believe it's about level X or so. Besides, sharpness five is about 7.5 extra hearts of extra damage along with the normal sword damage. That's enough for an 'Epic' battle damage values.
Atk +20, Phy. Dmg +2%: Loki's Nail 1 x1. Witch Star Dust x650. Glitter Shell x90. Glow Metal x9. Key of Clock Tower x3. Ragnarok Mobile Fansite. Unlock Advanced Enchantment in Ragnarok Mobile and spend your mora coins for huge boost to damage with that 4th enchant stat. Feb 12, 2019 Damage Increase types test: Atk, Melee Atk and Dmg Inc comparison. This is to demonstrate the difference between the three for viewers to have an idea which stat increase would be the best for.
Description Zenchantments is a custom enchantment plugin adds 70+ new enchantments to the game, covering a multitude of different uses including mining, combat, building and fun: Target-tracing arrows, lumber axes, auto-smelting pickaxes, telekinesis, block-breaking lasers and much more. These custom enchantments are obtained through the normal enchantment process and act like regular enchantments, capable of being combined and merged. The plugin requires no client-side mods or resource packs. A comprehensive configuration file allows fine-tuning of each enchantment to tailor the plugin to your server's gameplay. A complete list of all enchantments be found below.
Enchants Phy.dmg Inc Ro Mobile High
Official Server Thank you all for your help during development!
NyanPig's Server: 85.131.153.100
User Information
Here are the playlists for the regular enchantments and the admin enchantments. Regular Enchantments Anthropomorphism: Found on Pickaxes. Level 1. Conflicts with Pierce and Switch. Spawns blocks to protect you when right sneak clicking, and attacks entities when left clicking Arborist: Found on Axes. Levels 1-3. No Conflicts. Drops more apples, sticks, and saplings when used on leaves and wood Bind: Found on all tools; Level 1; No Conflicts; Keeps items with this enchantment in your inventory after death Blaze's Curse: Found on Chestplates. Level 1. No Conflicts. Causes the player to be unharmed in lava and fire, but damages them in water and rain Blizzard: Found on Bows. Levels 1-3. Conflicts with Firestorm. Spawns a blizzard where the arrow strikes freezing nearby entities Bounce: Found on Boots. Levels 1-5. No Conflicts. Preserves momentum when on slime blocks Burst: Found on Bows. Levels 1-3. Conflicts with Spread. Rapidly fires arrows in series Combustion: Found on Chestplates. Levels 1-4. No Conflicts. Lights attacking entities on fire when player is attacked Conversion: Found on Swords. Level 1. No Conflicts. Converts XP to health when right clicking and sneaking Decapitation: Found on Swords. Levels 1-4. No Conflicts. Increases the chance for dropping the enemies head on death Extraction: Found on Pickaxes. Levels 1-3. Conflicts with Switch. Smelts and yields more product from ores Fire: Found on Pickaxes, Shovels, and Axes. Level 1. Conflicts with Switch and Variety. Drops the smelted version of the block broken Firestorm: Found on Bows. Levels 1-3. Conflicts with Blizzard. Spawns a firestorm where the arrow strikes burning nearby entities Fireworks: Found on Bows. Levels 1-4. No Conflicts. Shoots arrows that burst into fireworks upon impact Force: Found on Swords. Levels 1-3. Conflicts with Rainbow Slam and Gust. Pushes or pulls nearby mobs, configurable through shift clicking Frozen Step: Found on Boots. Levels 1-3. Conflicts with Nether Step. Allows the player to walk on water and safely emerge from it when sneaking Fuse: Found on Bows; Level 1; No Conflicts; Instantly ignites anything explosive Germination: Found on Hoes. Levels 1-3. No Conflicts. Uses bonemeal from the player's inventory to grow nearby plants Glide: Found on Leggings. Levels 1-3. No Conflicts. Gently brings the player back to the ground when sneaking Gluttony: Found on Helmets. Level 1. No Conflicts. Automatically eats for the player Gold Rush: Found on Shovels. Levels 1-3. No Conflicts. Randomly drops gold nuggets when mining sand Grab: Found on Pickaxes, Shovels, and Axes. Level 1. No Conflicts. Teleports mined items and XP directly to the player Green Thumb: Found on Leggings. Levels 1-3. No Conflicts. Grows the foliage around the player Gust: Found on Swords. Level 1. Conflicts with Force and Rainbow Slam. Pushes the user through the air at the cost of their health Harvest: Found on Hoes. Levels 1-3. No Conflicts. Harvests fully grown crops within a radius when clicked Haste: Found on Pickaxes, Shovels, and Axes. Level 1-4. No Conflicts. Gives the player a mining boost Haul: Found on Pickaxes. Level 1. Conflicts with Laser. Allows for dragging blocks around Ice Aspect: Found on Swords. Levels 1-2. No Conflicts. Temporarily freezes the target Jump: Found on Boots. Levels 1-4. No Conflicts. Gives the player a jump boost Laser: Found on Pickaxes and Axes. Levels 1-3. No Conflicts. Breaks blocks and damages mobs using a powerful beam of light Level: Found on Bows, Swords, and Pickaxes, Levels 1-3. No Conflicts. Drops more XP when killing mobs or mining ores Long Cast: Found on Fishing Rods. Levels 1-2. Conflicts with Short Cast. Launches fishing hooks farther out when casting Lumber: Found on Axes. Level 1. No Conflicts. Breaks the entire tree at once Magnetism: Found on Leggings. Level 1. No Conflicts. Slowly attracts nearby items to the players inventory Meador: Found on Boots. Level 1. Conflicts with Speed, Weight, and Jump. Gives the player both a speed and jump boost Mow: Found on Shears. Level 1. No Conflicts. Shears all nearby sheep Mystery Fish: Found on Fishing Rods. Level 1. No Conflicts. Catches water mobs like Squid and Guardians Nether Step: Found on Boots. Levels 1-3. Conflicts with Frozen Step. Allows the player to slowly but safely walk on lava Night Vision: Found on Helmets. Level 1. No Conflicts. Lets the player see in the darkness Persephone: Found on Hoes. Levels 1-3. No Conflicts. Plants seeds from the player's inventory around them Pierce: Found on Pickaxes. Level 1. Conflicts with Anthropomorphism, Switch, and Shred. Lets the player mine in several modes which can be changed through shift clicking Plough: Found on Hoes. Levels 1-3. No Conflicts. Tills all soil within a radius Potion: Found on Bows. Levels 1-3. No Conflicts. Gives the shooter random positive potion effects when attacking Potion Resistance: Found on All Armor. Levels 1-4. No Conflicts. Lessens the effects of all potions on players Quick Shot: Found on Bows. Level 1. No Conflicts. Shoots arrows at full speed, instantly Rainbow: Found on Shears. Level 1. No Conflicts. Drops random flowers and wool colors when used Rainbow Slam: Found on Swords. Levels 1-4. Conflicts with Force and Gust. Attacks enemy mobs with a powerful swirling slam Reaper: Found on Bows and Swords. Levels 1-4. No Conflicts. Gives the target temporary wither effect and blindness Reveal: Seen on Pickaxes. Level 4. Conflicts with Anthropomorphism and Switch. Makes nearby ores visible through walls. Saturation: Found on Leggings. Levels 1-3. No Conflicts. Uses less of the player's hunger Short Cast: Found on Fishing Rods. Levels 1-2. Conflicts with Long Cast. Launches fishing hooks closer in when casting Shred: Found on Pickaxes and Shovels. Levels 1-5. Conflicts with Pierce and Switch. Breaks the blocks within a radius of the original block mined Siphon: Found on Swords and Bows. Levels 1-4. No Conflicts. Drains the health of the mob that you attack, giving it to you Sonic Shock: Found on Elytra. Levels 1-3. No Conflicts. Damages mobs when flying past at high speed Spectral: Found on Shovels. Level 1. No Conflicts. Allows for cycling through a block's types Speed: Found on Boots. Levels 1-4. Conflicts with Weight and Meador. Gives the player a speed boost Spikes: Found on Boots. Levels 1-3. No Conflicts. Damages entities the player jumps onto Spread: Found on Bows. Levels 1-5. Conflicts with Burst. Fires an array of arrows simultaneously Stationary: Found on Bows and Swords. Level 1. No Conflicts. Negates any knockback when attacking mobs, leaving them clueless as to who is attacking Stock: Found on Chestplates. Level 1. No Conflicts. Refills the player's item in hand when they run out Stream: Found on Elytra. Level 1. No Conflicts. Creates a trail of particles when in flight Switch: Found on Pickaxes. Level 1. Conflicts with Shred, Anthropomorphism, Fire, Extraction, and Pierce. Replaces the clicked block with the leftmost block in your inventory Terraformer: Found on Shovels. Level 1. No Conflicts. Places the leftmost blocks in the players inventory within a 7 block radius while sneaking Toxic: Found on Swords and Bows. Levels 1-4. No Conflicts. Sickens the target, making them nauseous and unable to eat Tracer: Found on Bows. Levels 1-4. No Conflicts. Guides the arrow to targets and then attacks Transformation: Found on Swords. Levels 1-3. No Conflicts. Occasionally causes the attacked mob to be transformed into its similar cousin Variety: Found on Axes. Level 1. Conflicts with Fire. Drops random types of wood or leaves Vortex: Found on Swords and Bows. Level 1. No Conflicts. Teleports mob loot and XP directly to the player Weight: Found on Boots. Levels 1-4. Conflicts with Speed and Meador. Slows the player down but makes them stronger and more resistant to knock back Admin Enchantments Apocalypse: Seen on Bows. Level 1. Conflicts with Life. Unleashes hell. Ethereal: Seen on all Tools. Level 1. No Conflicts. Prevents tools from breaking. Missile: Seen on Bows. Level 1. Conflicts with all Bow Enchantments. Shoots a missile from the bow. Singularity: Seen on Bows. Level 1. No Conflicts. Creates a black hole that attracts nearby entities and then discharges them Unrepairable: Seen on all Tools. Level 1. No Conflicts. Prevents an item from being repaired
Enchantment Commands /ench reload: Reloads the plugin config files /ench give <player> <enchantment> <?level> <material>: Gives the target a specified enchanted item /ench info <?enchantment>: Returns information about custom enchantments in hand or written /ench list: Returns a list of enchantments for the tool in hand /ench <enchantment> <?level>: Enchants the item in hand with the given enchantment and level /ench disable <enchantment/all>: Disables selected enchantment for the user /ench enable <enchantment/all>: Enables selected enchantment for the user
Admin Information
zenchantments.arrow.get: Allows for crafting elemental arrows zenchantments.arrow.use: Allows for use of elemental arrows zenchantments.enchant.get: Allows for obtaining custom enchantments zenchantments.enchant.use: Allows for use of custom enchantments zenchantments.command.enchant: Enchants the item in hand zenchantments.command.give: Allows for giving new, enchanted items to selected players zenchantments.command.info: Returns descriptions of the enchantments or arrows in hand zenchantments.command.list: Returns a list of enchantments and arrows zenchantments.command.onoff: Enables or disables certain custom enchantments for the user zenchantments.command.reload: Reloads the plugin config file zenchantments.*: All permissions
Each world will generate its own config file for per-world customization Enchantments
Enchants Phy.dmg Inc Ro Mobile Best
In the config file each enchantment is listed with several variables:
Probability sets the relative chance of obtaining each enchantment. To disable an enchantment, set its probability to -1. To make an enchantment unobtainable but active, set its probability to 0.
Tools sets what tools can receive an enchantment (Axe, Shovel, Sword, Pickaxe, Rod, Shears, Bow, Lighter, Hoe, Helmet, Chestplate, Leggings, Boots, All)
Name sets the enchantment's name.
Max Level sets the enchantment's max level.
Other Variables
Enchants Phy.dmg Inc Ro Mobile Homes
enchant_rarity: Changes the overall probability of obtaining all custom enchantments
max_enchants: Changes the maximum number of custom enchantments possible per item
enchant_PVP: Determines if custom enchantments work in PVP
shred_drops: Determines what the Shred enchantment drops (all, block (no ores), or none)
explosion_block_break: Determines if the certain enchantments can break blocks
description_lore: Determines if the enchantment descriptions show up in lore
description_color: Determines the color of enchantment descriptions shown in lore
Developer
GitHub Repository hasEnchantment(ItemStack stack) —> boolean Returns true if the specified ItemStack has a custom enchantment getEnchantments(ItemStack stack) —> Map<String, Integer> Returns enchantment names mapped to their enchantment level isCompatible(String enchantmentName, ItemStack stack) —> boolean Returns true if the given enchantment is compatible with the specified ItemStack’s type addEnchantment(ItemStack stack, String name, int level) —> boolean Adds the given enchantment and enchantment level to the specified ItemStack and returns true if nothing is invalid removeEnchantment(ItemStack stack, String name) —> boolean Removes the given enchantment from the specified ItemStack and returns true if nothing is invalid
Bug Reporting & Suggestions Please contact us at [email protected] for any suggestions or bug reports. For bug reports please include a version and a console error if there is one. Thank you! Donations If you want to donate the page can be found here. Anything is always appreciated!